Total war warhammer kill enemy hero

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Wood Elf Glave Lords are actually some of the most powerful generic lords in the game because they are hybrid units that come with a huge armor penetration values, buffs for either melee or archer units, and optionally a powerful trait that boosts your whole army in some way.ĭark Elf male Dreadlords are kind of similar in that they are high AP ranged units that function well in melee, but have better combat stats at the cost of not coming with quite as powerful armywide traits or buffs like Glade Lords do. If your archers do poor armor penetration (High Elf Archers), then the huge lump damage amount of a lord or hero such as a Princess should outpace your regular archers vs high armor targets.Īlso it's somewhat race related. Depends on the armor values and armor penetration values. Both armies have equal chances - except for the fact, that the. In the first type the battle will take place on a randomly generated map, without walls, fortress and so on. We should start by dividing sieges into two types - over settlements that don't have walls, as well as those that do. I tried that, they barely do any damage, they do less damage than a regular basic archer unit would. Sieges can be activated from the main menu of the game. Vs regular infantry they tend to be extremely ammo inefficient, but if you got something like Waywatcher shooting at minotaurs or similar units, they will perform fairly well. Originally posted by Pidgeotto:You use them to take out high HP targets, like lords, other heroes, flying units, etc.